the ramble dump
Monday, May 01, 2006
Mayday
So, after two weeks of intense writing, then a week of nothing as school hit, yesterday the belated
SciBoard Resurrection finale was posted. There are some characters I didn't manage to get in when I would have liked to because of changes I made, but overall I'm happy with it.
It was fun returning to some of the old characters, like the Plaid One and the drag queens, as well as thinking up new ones, like Ambassador Hsing and Cyn. Of course, so many people who featured in the old one have moved on since it ended, so there were a lot of characters who were simply cut out for
Resurrection, and this made it quite different to the original in many ways. The entire Underworld was removed, for example, and their function replaced by a small special ops team.
But I think it was still very much
SciBoard, even if it's impossible to call it a direct sequel and even though there were both major and minor differences, and once again the world has been faced with its end and a group of oddball characters with strange quirks and unusual motives have found themselves having to sort it out.
As my final
boardfic, I think I've ended the whole thing on a good note.
Labels: boardfic, jesnails, zombies
Monday, April 10, 2006
Boardfic
So.
In the past few years, most writing I've done for online viewing has been for the various websites I've worked on, ultimately leading up to FMIT. But for almost as long, there's been another side to the whole thing. Namely, boardfic.
'Boardfic' was the name given by a small online community to fictional stories, usually humorous ones, about the members. I like writing them because they don't have the same demand as the stuff I put up on FMIT (they're usually consciously bad quality, a bit like
Bananas and Laxatives was), because I get to make even less sense than I do in other writing, and because, selfishly, I get a kick out of the response, which is generally bemused but positive (I think). It's partly boardfic's fault that the progress of other projects has been so slow.
The community itself started out as the weird outcome of an unmoderated message board for the works of Terry Pratchett, based on the publisher's site (it moved about a year ago after disruptive troll activity). Whereas most message boards aimed at fans of something will have endless amounts of discussion and jokes about whatever it is the message board was actually intended for, the members of this one, probably due to the lack of moderators, didn't really talk about Pratchett all that much. The off-topic section, misleadingly titled 'Discworld Novels', was the biggest forum, and the others were pretty much inactive.
A funny kind of unserious microsociety had sprouted based on copious in-jokes that had nothing to do with Pratchett, and boardfics were a result of that. It probably deflected a lot of people visiting to the site, but apparently it wasn't a bad place for people like me who were casual fans (and I've met quite a few good friends there, who I still talk to even if they've moved on). To all intents and purposes, it was (and still is) pretty...well,
pointless. A community for people who liked Pratchett but didn't really want to keep talking about him. I know I wouldn't have stuck around for more than a week if it was what it was supposed to be, having come across it by idly looking around at Pratchett-related stuff one day. After moving to a new place to escape the trolls, it's still advertised as a Terry Pratchett message board, but we couldn't really have made it anything else ('Sort Of Terry Pratchett But Not Really' somehow wouldn't have worked).
I've written a few boardfics. The first,
Festive Destruction, was a short Christmas one in 2003 with practically no plot at all; the second one,
The April Fools was a slightly longer Easter-themed sequel with slightly more plot (posted towards the end of a period of a few months where half the front page was occupied by boardfics, mostly direct, board-based parodies of books and other stuff). The most recent was
Jesnails Returns, written with Ella Turnbull at the end of last year.
City of Anarchy also started out as a boardfic, until I decided I had bigger plans for it.
But the biggest boardfic I've done, started only a week after
The April Fools, and the longest running (April 2004 to February 2005), was
SciBoard Fiction.
SBF contained anything and everything.
The first 'episode' was about a man auditioning for a musical (of someone else's boardfic) at the Big Theatre and ending up as the third member of a group of cannibalistic drag queen henchmen.
The second episode followed the story of the Plaid One, a superhero whose very existence is challenged by the arrival of another superhero who is slightly better at the job and an evil goat she foolishly saved from the slopes of a volcano just before it errupted (completely missing the small village at its base).
The third episode was the
SBF version of how two members of the board became a couple (although it never actually got that far), one an unsuccessful mime artist and the other a grammar obsessive, who ended up meeting each other through trying to destroy a tapestry that could tell the future, which had been set up in an extension of space-time on the stage of the Big Theatre (it was called the 'Tripod Tapestry', named after a board-based webcomic that had been started).
The fourth chronicled the events leading up to and following an alien invasion, with the shady Underworld and the 'World Above' having to team up to fight them off. It culminated in an insane Christmas Day finale with the protagonist Chimaera and several other characters (including the Plaid One, who had just woken up from a coma she fell into at the end of Episode 2) trying to destroy the impregnated 'mother' alien who was firing her offspring out like ammunition whilst sat in the Queen of the Underworld's throne. The Big Theatre was even blown up at the end.
The fifth and final episode followed the desperate conquest of a mix-and-match of surviving characters from previous episodes trying to stop the world from ending, which was happening because so much weird shit had gone on with the superheros and the tapestry and the aliens and stuff. The climax was with the characters interacting with Ba, a supernatural, 'god'-like presence, through a giant, ethereal BaMessengerâ„¢ window (an instant messaging service that had appeared throughout
SBF, from the mysterious opening scene in the first episode to acting as means of aid and information to characters from others during the course of their adventures).
It was filled with references to the most obscure things as well as numerous board in-jokes and any strange and spare idea I had. And now, for a short, one-off episode, it's back. Some old
SBF themes are continued, but it's a standalone story, not a proper sequel, and also less heavy on the in-jokes, so you should be able to follow it without getting too confused. Hopefully.
So...
Just for Easter, here's one final tip of the hat to this strange and unusual genre.
SciBoard Resurrection. Enjoy.
Edit: link updated.Labels: boardfic, i am the ramblemaster, jesnails, zombies
Sunday, January 01, 2006
Welcome...to the Year of the Happening
An optimistic title maybe, but a good way to start things.
Almost a year in the making, it's about time Fat Man In Tweed got online. I know what I have to do, and now it's just a case of doing it.
The Aberration, City of Anarchy, Starcustard. That's it, now. That's the launchlist. No more changing it. No zombie games. Just those three things to work on. As well as any half-decent drawings I churn out along the way, although that's not going to be much.
I hope you all enjoyed
Jesnails Returns, by the way. For about three weeks, since finishing my part of
Starcustard Chapter 5, this project has received pretty much all my attention (apart from doing birthday art). It was something that was just going to be a quick, really short story that we could rattle off really easily, but then it grew and grew with all the insane ideas we had, and in this last week we've had to work pretty hard to get it done. I think it turned out good, though.
But after working on nothing else for weeks, it's such a feeling of accomplishment now that we've finished it. I'm wondering whether to do the same with the other things I now need to work on, instead of kind of flitting from one to the other. I think I get more done this way, and if you're working on this one thing non-stop, you can really get emersed in it.
But which to work on first?
Happy New Year, by the way.
Labels: jesnails, starcustard, the aberration, zombies
Monday, August 15, 2005
Cutting the Crap
Righty. I'm back, and no more willing to get to work than usual. Still, here are some updates on where various things currently stand.
Agaffa: I've written down all the big changes I'd like to see in the rewrite, and I think once these are done the whole thing will be much more coherent. I'm just waiting to see if Olli has anything he wants to add now.
The Aberration: Lots of exciting stuff happening with this. I've made a lot of progress with where this is going to go, but there's very little physical evidence for this, most of the changes I'm making and the other ideas still only being in my head. As I've mentioned before, this rewrite is more than just polishing up the quality: there's a lot of big changes to the plot underway, the biggest changes being with the character Mike. For a start, his nationality's changing, because I want him to represent an aspect of British character which has grown in him as I've written the story. I'm also completely scrapping the court case and diminishing the TV show, both of which have been major parts of Mike's story, but the latter having very little bearing on the rest of the story and the former having none at all.
I've also been thinking about character histories, what effect they'll have on the events that occur, and how they can add depth to the characters and make the whole plot a hell of a lot more interesting as it unravels.
Website design: 'Easier said than done' has never been more true, especially when I find myself completely unwilling to make the effort. HTML/CSS is
boring, and it doesn't help that I don't feel I'm going to get very far with it even if I
can be bothered. Amelia has said she'll help me with that, which is fantastic, because now something might happen.
Stuff that's being discontinued:
A Room Full Of Zombies, the text-based game, because, like with the webdesign, I can never work on it for more than ten minutes; and also
City of Anarchy, because I've left the community it's loosely based on, possibly for good.
The Fat Man In Tweed launch: let's face it, it's not going to be happening any time soon. It'll be up whenever I feel I'm ready for it to be, which won't be until I've got the rewrites and the design done at the very least, and I'm not going to be giving myself any deadlines for them that I'll never live up to.
And, OMG, ideas for a novel, which have been knocking around in my head for several weeks. They're for a variation on an idea I've had for a novel for almost a year now, but I get the feeling I might actually start to write this thing soon.
Labels: agaffa, boardfic, city of anarchy, the aberration, webtechnical, zombies
Thursday, June 23, 2005
Why, Hello There!
Do you know what I have now, what with all my exams being over? Lots and lots of free time.
I admit, I'll probably be spending a lot of it playing
Oddworld: Stranger's Wrath, but here's some of the stuff that's coming up...
Starcustard Chapter 4 isn't far from completion. It hasn't been for weeks, but, well, you know... I'm also part way through a
Starcustard-related drawing. I'm making my first task finishing this off.
Olli mentioned revising/rewriting the first few chapters of
Agaffa in a conversation at school. I don't know if we're still going through with that. We managed to finish Chapter 6 back in April, and we started Chapter 7, but there's most of that still to write.
(See also:
Gnome Milk.)
The Aberration is the same as it has been for a while. The first three chapters are being partially rewritten, there are a few minor adjustments to make to Chapter 4, and Chapter 5 has barely been started.
The first part of
City of Anarchy, a new project (with the characters based on the members of a message board I'm part of), will be posted online sometime next week. The second of the two drawings I'm currently working on is related to this.
And I want to make some progress with
A Room Full of Zombies, my zombie game. I've had some neat ideas for this that I'm going to try and implement.
Nothing except the powers of procrastination and video games are standing in my way now. Time to get things done.
FATMANINTWEED.COM. COMING SOON.
Labels: agaffa, city of anarchy, starcustard, the aberration, videogames, zombies
Monday, April 25, 2005
Same Old, Same Old
I say I'll do things, and then I hardly ever do. I didn't get any more of
TA Chapter 5 done over the weekend. I never drew any room plans for the places visited in that chapter (although I've more or less decided what they're going to look like now anyway). I said I'd do sketches of gadgets and weapons and, er...storage rooms, apparently. I
sort of did that, but then gave up.
I
have, howevrar, almost finished a messy concept sketch of this new alien that's going to be in
Starcustard. I might post that here at some point, maybe with a few annotations.
I get the feeling I'm going to need all the free time I have after the exams if I want to get the site up in the Summer, but I know I'm still going to waste it. It's just one of those inevitable things.
Inevitable, Mr Anderson.
The stories aren't really a problem. I'd like to get as much of them done as possible for the launch, but there's already a chapter of
The Aberration and a chapter of
Agaffa that will be new-to-fatman content, and the same'll be true for
Starcustard in the next few weeks or so. It's getting Release 2 of the zombie game done, and also learning CSS and designing the whole thing, that's going to be the real challenge.
But I shall rise to the challenge!
If and when I feel like it, that is.
I'm
really going to have to stop posting about the same stuff every entry. I'll try and post more interesting stuff, like concept art and more excerpts and random junk like that.
The Hitchhiker's Guide to the Galaxy film is released this week. I could post stuff related to that once I've seen it.
Labels: agaffa, starcustard, the aberration, webtechnical, zombies
Friday, April 08, 2005
Checking Status...Btthrrhp
A Room Full Of Zombies - Been working on the zombie-specific outcomes of attacks. The green zombie does exciting things.
Agaffa - Failed to get the two chapters done in those two weeks. Doesn't really matter, though.
Starcustard - Running through some ideas for the events in the next few chapters, including something pretty big for Chapter 6...which is ages away, but still. I might sketch some stuff. That can be a good way of generating ideas. Sketches of gadgets, weapons and storage rooms.
The Aberration - The first draft of Chapter 4 has been completed. There are a few things I want to go back and add in, but they're minor things. I might start typing that up tomorrow. I also started writing Chapter 5 today. I think I'm going to have to doodle some stuff in my sketchbook for that, too. More room plans. It's about time I did something other than character designs anyway.
Labels: agaffa, starcustard, the aberration, zombies
Sunday, March 20, 2005
Pleasant Things
I've started working on Release 2 of
A Room Full Of Zombies. The basic elements of the flamethrower are now in place, as are a few other random quirks (like replacements for default messages). For example:
Are you sure you want to quit?is now
Are you sure you want to randomly drop dead?Nice and cheerful, because it's that kind of game.
I've done about a page and a half of
Starcustard today, handwritten A4. There are a couple of issues that need to be sorted out, but aside from that, I've made some good progress. And that is
always a good thing, children.
I also did half a page of
The Aberration. The bit I'm currently on is IMMENSELY fun to write.
Labels: starcustard, the aberration, zombies
Thursday, March 17, 2005
Halo There
Now that the Easter holidays have started, I can start getting things done. And who knows? Maybe I even will. I have exam revision to be doing, but I'll still have quite a lot of free time.
The Aberration,
Starcustard,
Agaffa,
A Room Full Of Zombies...and fatmanintweed.com. It's odd, I never really considered Kommingle as a 'project' as such...at least, not in the same way I consider all these other things to be...but with Fat Man In Tweed, it's different. It's a much bigger challenge now that I don't have anybody to rely on for the financial side of things, or for the webdesign.
Anyway.
Something completely unrelated: Master Beef, the protagonist of
The Aberration, was originally created as the main character of a spoof of the first
Halo game. The spoof was called
Bananas and Laxatives. I intend to bring back some of the characters from the spoof. This will mean some nice
Halo references for fans of the game(s), but it won't ruin it for those who don't really know anything about it.
You could always go and look up some information on the
Halo games if you want to try and guess which characters' spoof versions are going to be used. :P
Or, alternatively, you could just not bother. Up to you, really.
Labels: agaffa, bananas and laxatives, halo, starcustard, the aberration, videogames, zombies