24 is one of the greatest shows on TV, and one day I may even write more about it. It's difficult to deny that it's been a pretty big influence on
City of Anarchy, so I thought I'd
pay direct homage by introducing this spring's brief run of the story with some of the show's addictingly stylised format - or at least, as much as I can do without the dynamics of sound, music and motion.
Of course, the nature of
CoA means that I can get away with some slightly more ludicrous plot devices that let me bypass realism just that little bit more, such as...you know, having the characters eat every now and again.
The recap's an idea I've had knocking around for a while, and it took almost as long to get the thing done. I dug out the tiny graphics tablet Olli lent to me years ago and never wanted back. I spent weeks and weeks on Avgi by doing bits and pieces here and there; most of this last week has been spent on Holly, who actually has more than a head and shoulders; and Snails and Hermes, both whom were sketched out earlier, were done yesterday. Now that I don't have a deadline, I can finish up those bits I didn't need done for the recap, fix things that don't look right, and maybe upload all four complete portraits to the sketchbook sometime. We'll see. It's been good practice, at least.
These intermittent bursts of regular updates are probably going to be the way I do it for most things from here on in. It's better for me because it encourages me to be more productive and I can spend more time immersed in any one project, and it's better for the reader just because reading becomes slightly less fragmentary. And the recaps will probably help.
Labels: 24, city of anarchy
# posted by
Chris @ 4:04 PM